Echo Planet - Incremental Game2.9.11 - App Store
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Publisher Description
Forge moons that beam power into a sleeping planetary core, awakening it and ultimately igniting it into a star. Upgrade your moons, stack multipliers, and watch your signal surge from tiny sparks to galaxy-scale output, even while you’re offline.
Version History Buf fix. 2.9.11 Sep 5 No more offline earnings cap, whether you’re away for a day, a year, or even a decade, you’ll collect everything you earned while you were gone. 2.9.10 Aug 28 Fxed a critical bug where the production stays at zero for some new players, Sorry about that!! 2.9.9 Jun 10 Heat Moon is here!
This update adds the new Heat Moon, a powerful new moon that grows stronger as your Heat increases.
New in this update:
• Added Heat Moon.
• Added Heat Amplifier to boost Heat Moon production even further.
• Stage Heat now affects total production.
• Added new Heat Effect Research upgrades.
• Improved ETA formatting so extremely large year values now display in scientific notation.
Thank you for playing and supporting the game! 2.9.8 Jun 4 -Raised the max level for several Research upgrades.
-Added Amplifier Duration Research, allowing Amplifiers to run much longer.
-Generator max levels now increase based on your Constellation level.
-I'm still working on a new type of moon, stay tuned. 2.9.7 May 15 Fixed a critical crash when creating new goals, improving stability and reliability. 2.9.6 Apr 30 Another relaxing new update is here.
-All Amplifiers duration and efficiency has been further increased.
-Constellations are now even more affordable.
-Moon upgrades now cost even less.
-Stage bonuses have been further increased.
-Faster Generators.
-A new Moon is coming soon. 2.9.5 Apr 28 -A relaxing new update is here.
-All Amplifiers duration increased to 4× longer.
-Constellations are now more affordable.
-Moon upgrades now cost less.
-Stage bonuses have been increased.
-A new Moon is coming soon. 2.9.4 Apr 20 Fixed a critical shop issue and improved overall stability. 2.9.3 Apr 13 -Enhanced Flare Battery capacity.
-Increased Battery output.
-Increased Stage Bonus multiplier.
-Raised the maximum level for Generators. 2.9.2 Apr 9 -Fixed a critical bug that caused the production rate to drop to 0.0 when any battery was fully discharged.
-Fixed a bug where a 204 Moons goal could appear even though the maximum is 200 Moons.
-Reinforcing moons can now charge Lunar Batteries. 2.9.1 Mar 28 -New Content: Added the Lunar Battery, which charges when you add moons and offers a stronger multiplier.
-Lunar Battery unlocks at Level 5 Constellation.
-Enhanced the Flare Battery capacity and multiplier.
-General UI/UX improvements. 2.9 Mar 26 -Updated the Planetary Core visuals and added new effects that gradually appear as you progress through the stages.
-New type of Battery is coming soon!! 2.8.5 Mar 25 -Refined the Supporter Pack wording and added subtitles. THANK YOU SO MUCH FOR YOUR SUPPORT!
-Various UI/UX improvements. 2.8.4 Mar 22 -Raised the maximum duration for Upgrade All Moons from 6 seconds to 60 seconds to reduce processor load when processing very large upgrade batches, such as 25k–30k upgrades.
-Fixed an issue where (MAX REACHED) was not appearing when a moon reached its maximum level.
-After you reach Nod, numbers will switch to scientific notation to keep very large values easier to read and prevent the number display from becoming too long or cluttered.
-Enhanced Ritual Reset animations.
-General UX/UI improvements. 2.8.3 Mar 21 -Added "Limited Moons for Performance" option.
-If your phone gets hot after playing for more than 20 minutes, go to Settings and turn on "Limited Moons for Performance" You’ll still get the full effect of all your added moons, but only up to 100 moons will appear on screen for better performance. 2.8.2 Mar 20 -Performance improvements.
-Optimized moon orbit behavior for smoother movement.
-Improved moon arrangement for cleaner spacing and better visuals. 2.8.1 Mar 19 • Earn back your Phase Relics and Prism Shards quickly after a reset by tapping actively.
• ---------------------------------
• Leaderboards are here :)
• Added a new Echo Rank panel for Game Center leaderboards.
• Switch between Total Taps, Starlight, and Today Taps.
• See the top players, players near your rank, your current score, and your next target.
• Refresh anytime to check your latest standing.
• ---------------------------------
• Reached 200 moons? You can now reinforce moons instead of adding more.
• Moon Reinforcement costs the same as buying a new moon.
• Each reinforcement boosts that moon’s production by 10%.
• Reinforced moons get 90% cheaper upgrades.
• ---------------------------------
• New: Moon Pricing rebalance.
• Before, buying more of one moon type also pushed up the prices of other moon types.
• Now, buying the same moon type has less impact on the prices of other moon types :)
• Mixing moon types can help control moon costs.
• ---------------------------------
• More enhancements are coming in future updates.
• Keep sending your feedback and suggestions.
• Also, please rate and review the game! 2.8 Mar 18 -Fixed a critical bug that occurred when reaching Orbit 14.
-I'm working on adding a different background every 5 stages. It will take a little time :) 2.7.10 Mar 14 -Converters are now faster and holds double the capacity.
-Added Diamond Supporter Pack, THANK YOU FOR YOUR SUPPORT!! 2.7.9 Mar 14 -Converters are here (Unlocks at Constellation level 12), try them and let me know what do you think :)
-Convert your extra resources into Core Shards to get better Reset Multiplier. 2.7.8 Mar 12 -Fixed a grammar mistake in the Help Panel.
-Improved Help Panel.
-Amplifier max level is now 20 or your current Constellation level, whichever is higher.
-Constellation now boosts Amplifier power.
-Converters are coming in the next update :) 2.7.7 Mar 10 -Added the first version of Help. Waiting for your feedback to improve it :)
-New content coming soon :) 2.7.6 Mar 6 -Nicer Remove Ads window, Thank you for your support!!
-New contents coming soon :) 2.7.5 Mar 5 -Fixed claim reward bug.
-Fixed some missing sound effects.
-UI/UX enhancements. 2.7.4 Mar 4
About Echo Planet - Incremental Game
The company that develops Echo Planet - Incremental Game is Mustafa Mohammed. The latest version released by its developer is 2.9.11.
To install Echo Planet - Incremental Game on your iOS device, just click the green Continue To App button above to start the installation process. The app is listed on our website since 2026-10-14 and was downloaded 0 times. We have already checked if the download link is safe, however for your own protection we recommend that you scan the downloaded app with your antivirus. Your antivirus may detect the Echo Planet - Incremental Game as malware if the download link is broken.
How to install Echo Planet - Incremental Game on your iOS device:
- Click on the Continue To App button on our website. This will redirect you to the App Store.
- Once the Echo Planet - Incremental Game is shown in the iTunes listing of your iOS device, you can start its download and installation. Tap on the GET button to the right of the app to start downloading it.
- If you are not logged-in the iOS appstore app, you'll be prompted for your your Apple ID and/or password.
- After Echo Planet - Incremental Game is downloaded, you'll see an INSTALL button to the right. Tap on it to start the actual installation of the iOS app.
- Once installation is finished you can tap on the OPEN button to start it. Its icon will also be added to your device home screen.
Program Details
System requirements
Download information
Pricing
Version History
version 2.9.11
posted on 2026-10-14
Version History Buf fix. 2.9.11 Sep 5 No more offline earnings cap, whether you’re away for a day, a year, or even a decade, you’ll collect everything you earned while you were gone. 2.9.10 Aug 28 Fxed a critical bug where the production stays at zero for some new players, Sorry about that!! 2.9.9 Jun 10 Heat Moon is here!
This update adds the new Heat Moon, a powerful new moon that grows stronger as your Heat increases.
New in this update:
• Added Heat Moon.
• Added Heat Amplifier to boost Heat Moon production even further.
• Stage Heat now affects total production.
• Added new Heat Effect Research upgrades.
• Improved ETA formatting so extremely large year values now display in scientific notation.
Thank you for playing and supporting the game! 2.9.8 Jun 4 -Raised the max level for several Research upgrades.
-Added Amplifier Duration Research, allowing Amplifiers to run much longer.
-Generator max levels now increase based on your Constellation level.
-I'm still working on a new type of moon, stay tuned. 2.9.7 May 15 Fixed a critical crash when creating new goals, improving stability and reliability. 2.9.6 Apr 30 Another relaxing new update is here.
-All Amplifiers duration and efficiency has been further increased.
-Constellations are now even more affordable.
-Moon upgrades now cost even less.
-Stage bonuses have been further increased.
-Faster Generators.
-A new Moon is coming soon. 2.9.5 Apr 28 -A relaxing new update is here.
-All Amplifiers duration increased to 4× longer.
-Constellations are now more affordable.
-Moon upgrades now cost less.
-Stage bonuses have been increased.
-A new Moon is coming soon. 2.9.4 Apr 20 Fixed a critical shop issue and improved overall stability. 2.9.3 Apr 13 -Enhanced Flare Battery capacity.
-Increased Battery output.
-Increased Stage Bonus multiplier.
-Raised the maximum level for Generators. 2.9.2 Apr 9 -Fixed a critical bug that caused the production rate to drop to 0.0 when any battery was fully discharged.
-Fixed a bug where a 204 Moons goal could appear even though the maximum is 200 Moons.
-Reinforcing moons can now charge Lunar Batteries. 2.9.1 Mar 28 -New Content: Added the Lunar Battery, which charges when you add moons and offers a stronger multiplier.
-Lunar Battery unlocks at Level 5 Constellation.
-Enhanced the Flare Battery capacity and multiplier.
-General UI/UX improvements. 2.9 Mar 26 -Updated the Planetary Core visuals and added new effects that gradually appear as you progress through the stages.
-New type of Battery is coming soon!! 2.8.5 Mar 25 -Refined the Supporter Pack wording and added subtitles. THANK YOU SO MUCH FOR YOUR SUPPORT!
-Various UI/UX improvements. 2.8.4 Mar 22 -Raised the maximum duration for Upgrade All Moons from 6 seconds to 60 seconds to reduce processor load when processing very large upgrade batches, such as 25k–30k upgrades.
-Fixed an issue where (MAX REACHED) was not appearing when a moon reached its maximum level.
-After you reach Nod, numbers will switch to scientific notation to keep very large values easier to read and prevent the number display from becoming too long or cluttered.
-Enhanced Ritual Reset animations.
-General UX/UI improvements. 2.8.3 Mar 21 -Added "Limited Moons for Performance" option.
-If your phone gets hot after playing for more than 20 minutes, go to Settings and turn on "Limited Moons for Performance" You’ll still get the full effect of all your added moons, but only up to 100 moons will appear on screen for better performance. 2.8.2 Mar 20 -Performance improvements.
-Optimized moon orbit behavior for smoother movement.
-Improved moon arrangement for cleaner spacing and better visuals. 2.8.1 Mar 19 • Earn back your Phase Relics and Prism Shards quickly after a reset by tapping actively.
• ---------------------------------
• Leaderboards are here :)
• Added a new Echo Rank panel for Game Center leaderboards.
• Switch between Total Taps, Starlight, and Today Taps.
• See the top players, players near your rank, your current score, and your next target.
• Refresh anytime to check your latest standing.
• ---------------------------------
• Reached 200 moons? You can now reinforce moons instead of adding more.
• Moon Reinforcement costs the same as buying a new moon.
• Each reinforcement boosts that moon’s production by 10%.
• Reinforced moons get 90% cheaper upgrades.
• ---------------------------------
• New: Moon Pricing rebalance.
• Before, buying more of one moon type also pushed up the prices of other moon types.
• Now, buying the same moon type has less impact on the prices of other moon types :)
• Mixing moon types can help control moon costs.
• ---------------------------------
• More enhancements are coming in future updates.
• Keep sending your feedback and suggestions.
• Also, please rate and review the game! 2.8 Mar 18 -Fixed a critical bug that occurred when reaching Orbit 14.
-I'm working on adding a different background every 5 stages. It will take a little time :) 2.7.10 Mar 14 -Converters are now faster and holds double the capacity.
-Added Diamond Supporter Pack, THANK YOU FOR YOUR SUPPORT!! 2.7.9 Mar 14 -Converters are here (Unlocks at Constellation level 12), try them and let me know what do you think :)
-Convert your extra resources into Core Shards to get better Reset Multiplier. 2.7.8 Mar 12 -Fixed a grammar mistake in the Help Panel.
-Improved Help Panel.
-Amplifier max level is now 20 or your current Constellation level, whichever is higher.
-Constellation now boosts Amplifier power.
-Converters are coming in the next update :) 2.7.7 Mar 10 -Added the first version of Help. Waiting for your feedback to improve it :)
-New content coming soon :) 2.7.6 Mar 6 -Nicer Remove Ads window, Thank you for your support!!
-New contents coming soon :) 2.7.5 Mar 5 -Fixed claim reward bug.
-Fixed some missing sound effects.
-UI/UX enhancements. 2.7.4 Mar 4
version 2.9.11
posted on 2026-09-12
Version History Buf fix. 2.9.11 5d ago No more offline earnings cap, whether you’re away for a day, a year, or even a decade, you’ll collect everything you earned while you were gone. 2.9.10 Aug 28 Fxed a critical bug where the production stays at zero for some new players, Sorry about that!! 2.9.9 Jun 10 Heat Moon is here!
This update adds the new Heat Moon, a powerful new moon that grows stronger as your Heat increases.
New in this update:
• Added Heat Moon.
• Added Heat Amplifier to boost Heat Moon production even further.
• Stage Heat now affects total production.
• Added new Heat Effect Research upgrades.
• Improved ETA formatting so extremely large year values now display in scientific notation.
Thank you for playing and supporting the game! 2.9.8 Jun 4 -Raised the max level for several Research upgrades.
-Added Amplifier Duration Research, allowing Amplifiers to run much longer.
-Generator max levels now increase based on your Constellation level.
-I'm still working on a new type of moon, stay tuned. 2.9.7 May 15 Fixed a critical crash when creating new goals, improving stability and reliability. 2.9.6 Apr 30 Another relaxing new update is here.
-All Amplifiers duration and efficiency has been further increased.
-Constellations are now even more affordable.
-Moon upgrades now cost even less.
-Stage bonuses have been further increased.
-Faster Generators.
-A new Moon is coming soon. 2.9.5 Apr 28 -A relaxing new update is here.
-All Amplifiers duration increased to 4× longer.
-Constellations are now more affordable.
-Moon upgrades now cost less.
-Stage bonuses have been increased.
-A new Moon is coming soon. 2.9.4 Apr 20 Fixed a critical shop issue and improved overall stability. 2.9.3 Apr 13 -Enhanced Flare Battery capacity.
-Increased Battery output.
-Increased Stage Bonus multiplier.
-Raised the maximum level for Generators. 2.9.2 Apr 9 -Fixed a critical bug that caused the production rate to drop to 0.0 when any battery was fully discharged.
-Fixed a bug where a 204 Moons goal could appear even though the maximum is 200 Moons.
-Reinforcing moons can now charge Lunar Batteries. 2.9.1 Mar 28 -New Content: Added the Lunar Battery, which charges when you add moons and offers a stronger multiplier.
-Lunar Battery unlocks at Level 5 Constellation.
-Enhanced the Flare Battery capacity and multiplier.
-General UI/UX improvements. 2.9 Mar 26 -Updated the Planetary Core visuals and added new effects that gradually appear as you progress through the stages.
-New type of Battery is coming soon!! 2.8.5 Mar 25 -Refined the Supporter Pack wording and added subtitles. THANK YOU SO MUCH FOR YOUR SUPPORT!
-Various UI/UX improvements. 2.8.4 Mar 22 -Raised the maximum duration for Upgrade All Moons from 6 seconds to 60 seconds to reduce processor load when processing very large upgrade batches, such as 25k–30k upgrades.
-Fixed an issue where (MAX REACHED) was not appearing when a moon reached its maximum level.
-After you reach Nod, numbers will switch to scientific notation to keep very large values easier to read and prevent the number display from becoming too long or cluttered.
-Enhanced Ritual Reset animations.
-General UX/UI improvements. 2.8.3 Mar 21 -Added "Limited Moons for Performance" option.
-If your phone gets hot after playing for more than 20 minutes, go to Settings and turn on "Limited Moons for Performance" You’ll still get the full effect of all your added moons, but only up to 100 moons will appear on screen for better performance. 2.8.2 Mar 20 -Performance improvements.
-Optimized moon orbit behavior for smoother movement.
-Improved moon arrangement for cleaner spacing and better visuals. 2.8.1 Mar 19 • Earn back your Phase Relics and Prism Shards quickly after a reset by tapping actively.
• ---------------------------------
• Leaderboards are here :)
• Added a new Echo Rank panel for Game Center leaderboards.
• Switch between Total Taps, Starlight, and Today Taps.
• See the top players, players near your rank, your current score, and your next target.
• Refresh anytime to check your latest standing.
• ---------------------------------
• Reached 200 moons? You can now reinforce moons instead of adding more.
• Moon Reinforcement costs the same as buying a new moon.
• Each reinforcement boosts that moon’s production by 10%.
• Reinforced moons get 90% cheaper upgrades.
• ---------------------------------
• New: Moon Pricing rebalance.
• Before, buying more of one moon type also pushed up the prices of other moon types.
• Now, buying the same moon type has less impact on the prices of other moon types :)
• Mixing moon types can help control moon costs.
• ---------------------------------
• More enhancements are coming in future updates.
• Keep sending your feedback and suggestions.
• Also, please rate and review the game! 2.8 Mar 18 -Fixed a critical bug that occurred when reaching Orbit 14.
-I'm working on adding a different background every 5 stages. It will take a little time :) 2.7.10 Mar 14 -Converters are now faster and holds double the capacity.
-Added Diamond Supporter Pack, THANK YOU FOR YOUR SUPPORT!! 2.7.9 Mar 14 -Converters are here (Unlocks at Constellation level 12), try them and let me know what do you think :)
-Convert your extra resources into Core Shards to get better Reset Multiplier. 2.7.8 Mar 12 -Fixed a grammar mistake in the Help Panel.
-Improved Help Panel.
-Amplifier max level is now 20 or your current Constellation level, whichever is higher.
-Constellation now boosts Amplifier power.
-Converters are coming in the next update :) 2.7.7 Mar 10 -Added the first version of Help. Waiting for your feedback to improve it :)
-New content coming soon :) 2.7.6 Mar 6 -Nicer Remove Ads window, Thank you for your support!!
-New contents coming soon :) 2.7.5 Mar 5 -Fixed claim reward bug.
-Fixed some missing sound effects.
-UI/UX enhancements. 2.7.4 Mar 4
version 2.9.10
posted on 2026-09-05
Version History No more offline earnings cap, whether you’re away for a day, a year, or even a decade, you’ll collect everything you earned while you were gone. 2.9.10 Aug 28 Fxed a critical bug where the production stays at zero for some new players, Sorry about that!! 2.9.9 Jun 10 Heat Moon is here!
This update adds the new Heat Moon, a powerful new moon that grows stronger as your Heat increases.
New in this update:
• Added Heat Moon.
• Added Heat Amplifier to boost Heat Moon production even further.
• Stage Heat now affects total production.
• Added new Heat Effect Research upgrades.
• Improved ETA formatting so extremely large year values now display in scientific notation.
Thank you for playing and supporting the game! 2.9.8 Jun 4 -Raised the max level for several Research upgrades.
-Added Amplifier Duration Research, allowing Amplifiers to run much longer.
-Generator max levels now increase based on your Constellation level.
-I'm still working on a new type of moon, stay tuned. 2.9.7 May 15 Fixed a critical crash when creating new goals, improving stability and reliability. 2.9.6 Apr 30 Another relaxing new update is here.
-All Amplifiers duration and efficiency has been further increased.
-Constellations are now even more affordable.
-Moon upgrades now cost even less.
-Stage bonuses have been further increased.
-Faster Generators.
-A new Moon is coming soon. 2.9.5 Apr 28 -A relaxing new update is here.
-All Amplifiers duration increased to 4× longer.
-Constellations are now more affordable.
-Moon upgrades now cost less.
-Stage bonuses have been increased.
-A new Moon is coming soon. 2.9.4 Apr 20 Fixed a critical shop issue and improved overall stability. 2.9.3 Apr 13 -Enhanced Flare Battery capacity.
-Increased Battery output.
-Increased Stage Bonus multiplier.
-Raised the maximum level for Generators. 2.9.2 Apr 9 -Fixed a critical bug that caused the production rate to drop to 0.0 when any battery was fully discharged.
-Fixed a bug where a 204 Moons goal could appear even though the maximum is 200 Moons.
-Reinforcing moons can now charge Lunar Batteries. 2.9.1 Mar 28 -New Content: Added the Lunar Battery, which charges when you add moons and offers a stronger multiplier.
-Lunar Battery unlocks at Level 5 Constellation.
-Enhanced the Flare Battery capacity and multiplier.
-General UI/UX improvements. 2.9 Mar 26 -Updated the Planetary Core visuals and added new effects that gradually appear as you progress through the stages.
-New type of Battery is coming soon!! 2.8.5 Mar 25 -Refined the Supporter Pack wording and added subtitles. THANK YOU SO MUCH FOR YOUR SUPPORT!
-Various UI/UX improvements. 2.8.4 Mar 22 -Raised the maximum duration for Upgrade All Moons from 6 seconds to 60 seconds to reduce processor load when processing very large upgrade batches, such as 25k–30k upgrades.
-Fixed an issue where (MAX REACHED) was not appearing when a moon reached its maximum level.
-After you reach Nod, numbers will switch to scientific notation to keep very large values easier to read and prevent the number display from becoming too long or cluttered.
-Enhanced Ritual Reset animations.
-General UX/UI improvements. 2.8.3 Mar 21 -Added "Limited Moons for Performance" option.
-If your phone gets hot after playing for more than 20 minutes, go to Settings and turn on "Limited Moons for Performance" You’ll still get the full effect of all your added moons, but only up to 100 moons will appear on screen for better performance. 2.8.2 Mar 20 -Performance improvements.
-Optimized moon orbit behavior for smoother movement.
-Improved moon arrangement for cleaner spacing and better visuals. 2.8.1 Mar 19 • Earn back your Phase Relics and Prism Shards quickly after a reset by tapping actively.
• ---------------------------------
• Leaderboards are here :)
• Added a new Echo Rank panel for Game Center leaderboards.
• Switch between Total Taps, Starlight, and Today Taps.
• See the top players, players near your rank, your current score, and your next target.
• Refresh anytime to check your latest standing.
• ---------------------------------
• Reached 200 moons? You can now reinforce moons instead of adding more.
• Moon Reinforcement costs the same as buying a new moon.
• Each reinforcement boosts that moon’s production by 10%.
• Reinforced moons get 90% cheaper upgrades.
• ---------------------------------
• New: Moon Pricing rebalance.
• Before, buying more of one moon type also pushed up the prices of other moon types.
• Now, buying the same moon type has less impact on the prices of other moon types :)
• Mixing moon types can help control moon costs.
• ---------------------------------
• More enhancements are coming in future updates.
• Keep sending your feedback and suggestions.
• Also, please rate and review the game! 2.8 Mar 18 -Fixed a critical bug that occurred when reaching Orbit 14.
-I'm working on adding a different background every 5 stages. It will take a little time :) 2.7.10 Mar 14 -Converters are now faster and holds double the capacity.
-Added Diamond Supporter Pack, THANK YOU FOR YOUR SUPPORT!! 2.7.9 Mar 14 -Converters are here (Unlocks at Constellation level 12), try them and let me know what do you think :)
-Convert your extra resources into Core Shards to get better Reset Multiplier. 2.7.8 Mar 12 -Fixed a grammar mistake in the Help Panel.
-Improved Help Panel.
-Amplifier max level is now 20 or your current Constellation level, whichever is higher.
-Constellation now boosts Amplifier power.
-Converters are coming in the next update :) 2.7.7 Mar 10 -Added the first version of Help. Waiting for your feedback to improve it :)
-New content coming soon :) 2.7.6 Mar 6 -Nicer Remove Ads window, Thank you for your support!!
-New contents coming soon :) 2.7.5 Mar 5 -Fixed claim reward bug.
-Fixed some missing sound effects.
-UI/UX enhancements. 2.7.4 Mar 4 -Lowered Generators and Batteries prices.
-Lowered Constellation requirements to unlock things.
-UI Enhancements for the Tutorial window. 2.7.3 Mar 3
version 2.9.9
posted on 2026-08-24
Version History Fxed a critical bug where the production stays at zero for some new players, Sorry about that!! 2.9.9 Jun 10 Heat Moon is here!
This update adds the new Heat Moon, a powerful new moon that grows stronger as your Heat increases.
New in this update:
• Added Heat Moon.
• Added Heat Amplifier to boost Heat Moon production even further.
• Stage Heat now affects total production.
• Added new Heat Effect Research upgrades.
• Improved ETA formatting so extremely large year values now display in scientific notation.
Thank you for playing and supporting the game! 2.9.8 Jun 4 -Raised the max level for several Research upgrades.
-Added Amplifier Duration Research, allowing Amplifiers to run much longer.
-Generator max levels now increase based on your Constellation level.
-I'm still working on a new type of moon, stay tuned. 2.9.7 May 15 Fixed a critical crash when creating new goals, improving stability and reliability. 2.9.6 Apr 30 Another relaxing new update is here.
-All Amplifiers duration and efficiency has been further increased.
-Constellations are now even more affordable.
-Moon upgrades now cost even less.
-Stage bonuses have been further increased.
-Faster Generators.
-A new Moon is coming soon. 2.9.5 Apr 28 -A relaxing new update is here.
-All Amplifiers duration increased to 4× longer.
-Constellations are now more affordable.
-Moon upgrades now cost less.
-Stage bonuses have been increased.
-A new Moon is coming soon. 2.9.4 Apr 20 Fixed a critical shop issue and improved overall stability. 2.9.3 Apr 13 -Enhanced Flare Battery capacity.
-Increased Battery output.
-Increased Stage Bonus multiplier.
-Raised the maximum level for Generators. 2.9.2 Apr 9 -Fixed a critical bug that caused the production rate to drop to 0.0 when any battery was fully discharged.
-Fixed a bug where a 204 Moons goal could appear even though the maximum is 200 Moons.
-Reinforcing moons can now charge Lunar Batteries. 2.9.1 Mar 28 -New Content: Added the Lunar Battery, which charges when you add moons and offers a stronger multiplier.
-Lunar Battery unlocks at Level 5 Constellation.
-Enhanced the Flare Battery capacity and multiplier.
-General UI/UX improvements. 2.9 Mar 26 -Updated the Planetary Core visuals and added new effects that gradually appear as you progress through the stages.
-New type of Battery is coming soon!! 2.8.5 Mar 25 -Refined the Supporter Pack wording and added subtitles. THANK YOU SO MUCH FOR YOUR SUPPORT!
-Various UI/UX improvements. 2.8.4 Mar 22 -Raised the maximum duration for Upgrade All Moons from 6 seconds to 60 seconds to reduce processor load when processing very large upgrade batches, such as 25k–30k upgrades.
-Fixed an issue where (MAX REACHED) was not appearing when a moon reached its maximum level.
-After you reach Nod, numbers will switch to scientific notation to keep very large values easier to read and prevent the number display from becoming too long or cluttered.
-Enhanced Ritual Reset animations.
-General UX/UI improvements. 2.8.3 Mar 21 -Added "Limited Moons for Performance" option.
-If your phone gets hot after playing for more than 20 minutes, go to Settings and turn on "Limited Moons for Performance" You’ll still get the full effect of all your added moons, but only up to 100 moons will appear on screen for better performance. 2.8.2 Mar 20 -Performance improvements.
-Optimized moon orbit behavior for smoother movement.
-Improved moon arrangement for cleaner spacing and better visuals. 2.8.1 Mar 19 • Earn back your Phase Relics and Prism Shards quickly after a reset by tapping actively.
• ---------------------------------
• Leaderboards are here :)
• Added a new Echo Rank panel for Game Center leaderboards.
• Switch between Total Taps, Starlight, and Today Taps.
• See the top players, players near your rank, your current score, and your next target.
• Refresh anytime to check your latest standing.
• ---------------------------------
• Reached 200 moons? You can now reinforce moons instead of adding more.
• Moon Reinforcement costs the same as buying a new moon.
• Each reinforcement boosts that moon’s production by 10%.
• Reinforced moons get 90% cheaper upgrades.
• ---------------------------------
• New: Moon Pricing rebalance.
• Before, buying more of one moon type also pushed up the prices of other moon types.
• Now, buying the same moon type has less impact on the prices of other moon types :)
• Mixing moon types can help control moon costs.
• ---------------------------------
• More enhancements are coming in future updates.
• Keep sending your feedback and suggestions.
• Also, please rate and review the game! 2.8 Mar 18 -Fixed a critical bug that occurred when reaching Orbit 14.
-I'm working on adding a different background every 5 stages. It will take a little time :) 2.7.10 Mar 14 -Converters are now faster and holds double the capacity.
-Added Diamond Supporter Pack, THANK YOU FOR YOUR SUPPORT!! 2.7.9 Mar 14 -Converters are here (Unlocks at Constellation level 12), try them and let me know what do you think :)
-Convert your extra resources into Core Shards to get better Reset Multiplier. 2.7.8 Mar 12 -Fixed a grammar mistake in the Help Panel.
-Improved Help Panel.
-Amplifier max level is now 20 or your current Constellation level, whichever is higher.
-Constellation now boosts Amplifier power.
-Converters are coming in the next update :) 2.7.7 Mar 10 -Added the first version of Help. Waiting for your feedback to improve it :)
-New content coming soon :) 2.7.6 Mar 6 -Nicer Remove Ads window, Thank you for your support!!
-New contents coming soon :) 2.7.5 Mar 5 -Fixed claim reward bug.
-Fixed some missing sound effects.
-UI/UX enhancements. 2.7.4 Mar 4 -Lowered Generators and Batteries prices.
-Lowered Constellation requirements to unlock things.
-UI Enhancements for the Tutorial window. 2.7.3 Mar 3 -Moved no ads button to the shop.
-Stage bonus x20, enjoy :)
-Enhanced Amplifiers Amplification. 2.7.2 Mar 2
version 2.9.9
posted on 2026-06-11
Version History Fxed a critical bug where the production stays at zero for some new players, Sorry about that!! 2.9.9 21h ago Heat Moon is here!
This update adds the new Heat Moon, a powerful new moon that grows stronger as your Heat increases.
New in this update:
• Added Heat Moon.
• Added Heat Amplifier to boost Heat Moon production even further.
• Stage Heat now affects total production.
• Added new Heat Effect Research upgrades.
• Improved ETA formatting so extremely large year values now display in scientific notation.
Thank you for playing and supporting the game! 2.9.8 6d ago -Raised the max level for several Research upgrades.
-Added Amplifier Duration Research, allowing Amplifiers to run much longer.
-Generator max levels now increase based on your Constellation level.
-I'm still working on a new type of moon, stay tuned. 2.9.7 May 15 Fixed a critical crash when creating new goals, improving stability and reliability. 2.9.6 Apr 30 Another relaxing new update is here.
-All Amplifiers duration and efficiency has been further increased.
-Constellations are now even more affordable.
-Moon upgrades now cost even less.
-Stage bonuses have been further increased.
-Faster Generators.
-A new Moon is coming soon. 2.9.5 Apr 28 -A relaxing new update is here.
-All Amplifiers duration increased to 4× longer.
-Constellations are now more affordable.
-Moon upgrades now cost less.
-Stage bonuses have been increased.
-A new Moon is coming soon. 2.9.4 Apr 20 Fixed a critical shop issue and improved overall stability. 2.9.3 Apr 13 -Enhanced Flare Battery capacity.
-Increased Battery output.
-Increased Stage Bonus multiplier.
-Raised the maximum level for Generators. 2.9.2 Apr 9 -Fixed a critical bug that caused the production rate to drop to 0.0 when any battery was fully discharged.
-Fixed a bug where a 204 Moons goal could appear even though the maximum is 200 Moons.
-Reinforcing moons can now charge Lunar Batteries. 2.9.1 Mar 28 -New Content: Added the Lunar Battery, which charges when you add moons and offers a stronger multiplier.
-Lunar Battery unlocks at Level 5 Constellation.
-Enhanced the Flare Battery capacity and multiplier.
-General UI/UX improvements. 2.9 Mar 26 -Updated the Planetary Core visuals and added new effects that gradually appear as you progress through the stages.
-New type of Battery is coming soon!! 2.8.5 Mar 25 -Refined the Supporter Pack wording and added subtitles. THANK YOU SO MUCH FOR YOUR SUPPORT!
-Various UI/UX improvements. 2.8.4 Mar 22 -Raised the maximum duration for Upgrade All Moons from 6 seconds to 60 seconds to reduce processor load when processing very large upgrade batches, such as 25k–30k upgrades.
-Fixed an issue where (MAX REACHED) was not appearing when a moon reached its maximum level.
-After you reach Nod, numbers will switch to scientific notation to keep very large values easier to read and prevent the number display from becoming too long or cluttered.
-Enhanced Ritual Reset animations.
-General UX/UI improvements. 2.8.3 Mar 21 -Added "Limited Moons for Performance" option.
-If your phone gets hot after playing for more than 20 minutes, go to Settings and turn on "Limited Moons for Performance" You’ll still get the full effect of all your added moons, but only up to 100 moons will appear on screen for better performance. 2.8.2 Mar 20 -Performance improvements.
-Optimized moon orbit behavior for smoother movement.
-Improved moon arrangement for cleaner spacing and better visuals. 2.8.1 Mar 19 • Earn back your Phase Relics and Prism Shards quickly after a reset by tapping actively.
• ---------------------------------
• Leaderboards are here :)
• Added a new Echo Rank panel for Game Center leaderboards.
• Switch between Total Taps, Starlight, and Today Taps.
• See the top players, players near your rank, your current score, and your next target.
• Refresh anytime to check your latest standing.
• ---------------------------------
• Reached 200 moons? You can now reinforce moons instead of adding more.
• Moon Reinforcement costs the same as buying a new moon.
• Each reinforcement boosts that moon’s production by 10%.
• Reinforced moons get 90% cheaper upgrades.
• ---------------------------------
• New: Moon Pricing rebalance.
• Before, buying more of one moon type also pushed up the prices of other moon types.
• Now, buying the same moon type has less impact on the prices of other moon types :)
• Mixing moon types can help control moon costs.
• ---------------------------------
• More enhancements are coming in future updates.
• Keep sending your feedback and suggestions.
• Also, please rate and review the game! 2.8 Mar 18 -Fixed a critical bug that occurred when reaching Orbit 14.
-I'm working on adding a different background every 5 stages. It will take a little time :) 2.7.10 Mar 14 -Converters are now faster and holds double the capacity.
-Added Diamond Supporter Pack, THANK YOU FOR YOUR SUPPORT!! 2.7.9 Mar 14 -Converters are here (Unlocks at Constellation level 12), try them and let me know what do you think :)
-Convert your extra resources into Core Shards to get better Reset Multiplier. 2.7.8 Mar 12 -Fixed a grammar mistake in the Help Panel.
-Improved Help Panel.
-Amplifier max level is now 20 or your current Constellation level, whichever is higher.
-Constellation now boosts Amplifier power.
-Converters are coming in the next update :) 2.7.7 Mar 10 -Added the first version of Help. Waiting for your feedback to improve it :)
-New content coming soon :) 2.7.6 Mar 6 -Nicer Remove Ads window, Thank you for your support!!
-New contents coming soon :) 2.7.5 Mar 5 -Fixed claim reward bug.
-Fixed some missing sound effects.
-UI/UX enhancements. 2.7.4 Mar 4 -Lowered Generators and Batteries prices.
-Lowered Constellation requirements to unlock things.
-UI Enhancements for the Tutorial window. 2.7.3 Mar 3 -Moved no ads button to the shop.
-Stage bonus x20, enjoy :)
-Enhanced Amplifiers Amplification. 2.7.2 Mar 2
version 2.9.6
posted on 2026-05-08
Version History Fixed a critical crash when creating new goals, improving stability and reliability. 2.9.6 Apr 30 Another relaxing new update is here.
-All Amplifiers duration and efficiency has been further increased.
-Constellations are now even more affordable.
-Moon upgrades now cost even less.
-Stage bonuses have been further increased.
-Faster Generators.
-A new Moon is coming soon. 2.9.5 Apr 28 -A relaxing new update is here.
-All Amplifiers duration increased to 4× longer.
-Constellations are now more affordable.
-Moon upgrades now cost less.
-Stage bonuses have been increased.
-A new Moon is coming soon. 2.9.4 Apr 20 Fixed a critical shop issue and improved overall stability. 2.9.3 Apr 13 -Enhanced Flare Battery capacity.
-Increased Battery output.
-Increased Stage Bonus multiplier.
-Raised the maximum level for Generators. 2.9.2 Apr 9 -Fixed a critical bug that caused the production rate to drop to 0.0 when any battery was fully discharged.
-Fixed a bug where a 204 Moons goal could appear even though the maximum is 200 Moons.
-Reinforcing moons can now charge Lunar Batteries. 2.9.1 Mar 28 -New Content: Added the Lunar Battery, which charges when you add moons and offers a stronger multiplier.
-Lunar Battery unlocks at Level 5 Constellation.
-Enhanced the Flare Battery capacity and multiplier.
-General UI/UX improvements. 2.9 Mar 26 -Updated the Planetary Core visuals and added new effects that gradually appear as you progress through the stages.
-New type of Battery is coming soon!! 2.8.5 Mar 25 -Refined the Supporter Pack wording and added subtitles. THANK YOU SO MUCH FOR YOUR SUPPORT!
-Various UI/UX improvements. 2.8.4 Mar 22 -Raised the maximum duration for Upgrade All Moons from 6 seconds to 60 seconds to reduce processor load when processing very large upgrade batches, such as 25k–30k upgrades.
-Fixed an issue where (MAX REACHED) was not appearing when a moon reached its maximum level.
-After you reach Nod, numbers will switch to scientific notation to keep very large values easier to read and prevent the number display from becoming too long or cluttered.
-Enhanced Ritual Reset animations.
-General UX/UI improvements. 2.8.3 Mar 21 -Added "Limited Moons for Performance" option.
-If your phone gets hot after playing for more than 20 minutes, go to Settings and turn on "Limited Moons for Performance" You’ll still get the full effect of all your added moons, but only up to 100 moons will appear on screen for better performance. 2.8.2 Mar 20 -Performance improvements.
-Optimized moon orbit behavior for smoother movement.
-Improved moon arrangement for cleaner spacing and better visuals. 2.8.1 Mar 19 • Earn back your Phase Relics and Prism Shards quickly after a reset by tapping actively.
• ---------------------------------
• Leaderboards are here :)
• Added a new Echo Rank panel for Game Center leaderboards.
• Switch between Total Taps, Starlight, and Today Taps.
• See the top players, players near your rank, your current score, and your next target.
• Refresh anytime to check your latest standing.
• ---------------------------------
• Reached 200 moons? You can now reinforce moons instead of adding more.
• Moon Reinforcement costs the same as buying a new moon.
• Each reinforcement boosts that moon’s production by 10%.
• Reinforced moons get 90% cheaper upgrades.
• ---------------------------------
• New: Moon Pricing rebalance.
• Before, buying more of one moon type also pushed up the prices of other moon types.
• Now, buying the same moon type has less impact on the prices of other moon types :)
• Mixing moon types can help control moon costs.
• ---------------------------------
• More enhancements are coming in future updates.
• Keep sending your feedback and suggestions.
• Also, please rate and review the game! 2.8 Mar 18 -Fixed a critical bug that occurred when reaching Orbit 14.
-I'm working on adding a different background every 5 stages. It will take a little time :) 2.7.10 Mar 14 -Converters are now faster and holds double the capacity.
-Added Diamond Supporter Pack, THANK YOU FOR YOUR SUPPORT!! 2.7.9 Mar 14 -Converters are here (Unlocks at Constellation level 12), try them and let me know what do you think :)
-Convert your extra resources into Core Shards to get better Reset Multiplier. 2.7.8 Mar 12 -Fixed a grammar mistake in the Help Panel.
-Improved Help Panel.
-Amplifier max level is now 20 or your current Constellation level, whichever is higher.
-Constellation now boosts Amplifier power.
-Converters are coming in the next update :) 2.7.7 Mar 10 -Added the first version of Help. Waiting for your feedback to improve it :)
-New content coming soon :) 2.7.6 Mar 6 -Nicer Remove Ads window, Thank you for your support!!
-New contents coming soon :) 2.7.5 Mar 5 -Fixed claim reward bug.
-Fixed some missing sound effects.
-UI/UX enhancements. 2.7.4 Mar 4 -Lowered Generators and Batteries prices.
-Lowered Constellation requirements to unlock things.
-UI Enhancements for the Tutorial window. 2.7.3 Mar 3 -Moved no ads button to the shop.
-Stage bonus x20, enjoy :)
-Enhanced Amplifiers Amplification. 2.7.2 Mar 2 Performance improvements. 2.7.1 Mar 2 -New Moon Triton, with its Amplifier and Prism Shards Generator.
-Triton Starlight production rate is amplified using the Triton Amplifier that uses Prism Shards as fuel.
-Added Constellation on Collect Research, how fast you gain back your Phase Relics, Prism Shards...
-I will be adding a help panel in one of the coming updates. 2.7 Mar 1 -Optimizing graphics to deliver smoother gameplay and improved performance (Final Phase).
-Added more items in Shop.
-Added Supporter Pack.
-fixed a bug in Quick Discharge Display.
-fixed the Flare animation timing.
-One more update, and new content will be here :) 2.6.7 Feb 28
version 2.7.8
posted on 1970-01-01
-Converters are here (Unlocks at Constellation level 12), try them and let me know what do you think :)
-Convert your extra resources into Core Shards to get better Reset Multiplier.
version 2.6.4
posted on 1970-01-01
-Optimizing graphics to deliver smoother gameplay and improved performance (Phase 2).
version 2.3.1
posted on 1970-01-01
- Fixed a critical bug that impacted overall Starlight production.
- Decreased the cost of:
* Buying new Moons.
* Upgrading Moons.
* Creating Constellations.
- Increased:
* Moon production rates.
* Max Moon level to 40.
* Max buy amount for Generators to 3.
* Max Generator level to 12.
* Reset multiplier from (5% × Core Shards count) to (5.5% × Core Shards count).
- The “Upgrade All Moons” results panel now auto-dismisses after 1.5 seconds.
- Fixed scrolling behavior in the Moon upgrade list, upgrade prompts will no longer appear while scrolling.
- General UI/UX improvements.
version 2.5
posted on 1970-01-01
- Fixed a critical Moon cost bug.
- Added the Titan Moon and the new Phase Relic Generator.
- Introduced Batteries, starting with the Flare Battery.
- Increased the maximum Generator level to 25.
- Increased the Reset Multiplier to 10% per Core Shard (up from 8%).
- Boosted Generator production speed.
- Resets now keep 50% of your collected Phase Relics (previously 0%).
- Buffed Callisto.
- Reduced Luna’s cost.
- Fixed a bug where opening the game would stop music from other apps from playing.
Disclaimer
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